1.
THE FIRST
Spark
An idea maker came to us looking for a business advice on the mobile app world. We discussed all his ideas details and the success probability based on the market tendency. By making the first research we fall in love with the idea of making a new “Stop” style Word Game.

The
Challenge
The new best sabotage multiplayer real-time word game.
3.
THE
Results
A great corona SDK development with one of our most powerful and faster backend server. Stop Revenge was designed as a Dynamic learning environment, with the capability to grow as far as our community and content managers imagination could reach.
4.
THE
Take off
Stop Revenge it’s getting stronger in social media awareness. Users just love to go back in time and play again “Stop” with new amazing tech features.